L'ART DE L’ANIMATION SELON DISNEY
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The first room is dedicated to the objects that enabled the animation of images, thanks to the huge blue star sorcerer's hat. On the right, a camera machine. There are two in the world. It comes from the Disney studios of Montreuil. Throughout the room, materials that have enabled the development of animation: The Theatre of Shadows, the Magic Lantern, the Thaumatrope designed circa 1825 by John Ayrton, the Phénakistiscope developed in 1832 by Joseph Plateau, the Praxinoscope invented by Emile Reynaud in 1876. In the second room, panorama of the great Disney classics. One travels through all the feelings that punctuated the cartoons. The third room shows the genesis of a character, the work of the designer and the designers to define and give the final appearance. The character in question is Mushu, the dragon of Mulan. You can even discover some of the great scenes of the upcoming Disney animation project… in all confidence. At the exit, there are animation stations waiting for visitors to learn basic techniques, learning drawing, animation, dubbing, audio, coloring…
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